


According to Eyeballistic, the publisher felt the project would struggle to "sell over 100,000 units world wide and thus they determined it wouldn’t be worth the substantial cost of marketing the product for sale" and chose to pass, as they did on other attempts to reinvent the klassic trilogy. Speaking to Mortal Kombat Online at the time, Eyeballistic Lead Game Designer Gabriel Melendez explained "I never thought of competing with the real MK", but as ambitions grew, the team presented their work to series co-creator Ed Boon in 2016, earning support and an opportunity to pitch to Warner Brothers. A working MUGEN build of "Mortal Kombat HD: Kommunity Edition" was subject to a takedown by the rights holders in 2014. The team's chosen method of upscaling was a meticulous recreation of sprites using CG models - a solution to the challenges of digitzed live-action graphics used by the original game, and attempted by another aborted WB production. Their efforts worked to create an alternative to the lacklustre 2011 release of Mortal Kombat: Arcade Kollection. Read on: We first met the once & future Eyeballistic in the early 2010s as an enthusiastic group of fans working to remake the seminal 1992 arcade klassic. With a 30th Anniversary on MK's horizon, the determined developer has asked fans to join them on their continued odyssey toward a finished product. There have been multiple false starts, but from an enthusiastic search for a final destination has come a bold detour: Eyeballistic Inc.

The road to an HD remaster of the original Mortal Kombat has been long & winding.
